Energy Shield Sorceress Introduction & Overview

There is a wide variety of Energy Shield based Sorceress builds, as the mana burning monster mechanincs were changed in D2R 2.5, and Energy Shield became a viable option for boosting survivability. The skill lets you take damage from Mana instead of Life, and can absorb up to 95% damage at Level 40.  However, Energy Shield and its synergy, Telekinesis take 40 skill points to max, so Energy Shield cannot be effectively used with skills that require many synergy skill points in order to deliver high damage, such as the Blizzard Sorc or Lightning Sorc. If you want to maximize your survivability, having a maxed out Warmth will also help with mana regeneration, and greatly boost your survival chances.

If you rely on Energy Shield and your mana for defense, you should not put any points on vitality. Instead you should put all your available points on Energy to maximize your mana. You can pre-cast a high level Energy Shield in optimal gear to boost ES, then switch items to your gameplay setup.

 

Energy Shield Sorc Pros and Cons

Pros

  • Boosts Survivability
  • Ladder start viable
  • Ideal for Melee Sorceresses
Cons

  • Requires many skill points 
  • You will still die occasionally
  • Limited Attacking Skill options

Energy Shield Sorceress Skills

Cold Spells

  • 1 point to Frozen Armor

Lightning Spells

  • 20 points to Telekinesis
  • 1 point to Teleport
  • 1 point to Charged Bolt
  • 1 point to Lightning
  • 1 point to Chain Lightning
  • 20 points on Energy Shield

Fire Spells

  • 1, or 20 points to Warmth

Energy Shield Sorceress Stat Points

Strength

Allocate enough Strength points to be able to wear your gear.

Dexterity

Allocate enough Dexterity points to be able to wear your gear.

Vitality

Don’t put any points on it

Energy

Put all your remaining points on it

 

You can re-stat your character by the quest reward of Akara’s Act1 Den of Evil Quest, or by using Token of Absolution.


Energy Shield Sorceress Item setup

Helm: Harlequin Crest Shako

Amulet: Mara’s Kaleidoscope

Weapon: Wizardspike / Heart of the Oak Flail

Switch Weapon: Call to Arms Crystal Sword

Shield: none
Switch Shield: Spirit Monarch

Body Armor: Chains of Honor runeword / Skin of the Vipermagi

Belt: Arachnid mesh

Rings: 2*Stone of Jordan

Gloves: Frostburn
Boots: Silkweave

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